wtorek, 22 września 2015

Karl Kopinski sketch sculpt

Just recently I purchased Sketchbook Vol 1 by the amazing Karl Kopinski, which includes a collection of very inspiring sketches... so inspiring that I actually couldn't resist to sculpt something from it. It's a 5h work in progress that doesn't do justice to the original sketch but it's a lot of fun to sculpt it :)

środa, 29 lipca 2015

Zubr: Wolves - beer commercial

Platige has just published a new Zubr beer TV commercial today. I did the badger and wolves models in this one more than half a year ago when I was still working in the company in Warsaw. Great job guys!

niedziela, 12 lipca 2015


Hey, it's been some time since I posted here. Too much time in work makes a man very, very lazy :) This time some doodles in Photoshop on my Surface Pro 3. First one 2,5h, second one around 3,5h. Based on photo reference with a small exception on Deadpool where I added the eye and sign.


czwartek, 28 maja 2015

Old stuff in new clothes

Simple studio re-rendering of my older stuff... it can't go grey forever, right? ;)

sobota, 23 maja 2015

Happy nurse - studio render

A quick studio setup for my latest thing in Arnold. It was the first time I rendered something on a tablet :)

niedziela, 17 maja 2015

Happy Nurse

This one took waaaay longer than expected - it was supposed to be some speedy stuff for fun but I decided to spend more time on it. Based on a random character from "Deadpool" comicbook. Done on my faithful Surface Pro 3 :)

środa, 29 kwietnia 2015

"Avengers 2: Age of Ultron"

It was the end of last year when my wonderful Platige adventure met it's finale. I moved to London and started working in Framestore company on movie VFX - which was my dream and goal since I started dwelling into CG.

What I wanted to share is barely a contribution to the movie - as I was borrowed from the main show I'm on, to "Avengers 2: Age of Ultron" - only for a week to do a really, reaaaally tiny little piece of machinery for about 3 shots - two of them in defocus :) It's just beyond ridiculous comparing to people who really worked hard on the movie for months providing a tremendous quality, but it's kind of a big thing for me while this is the first movie I was a part of and it was a great adventure to be inside of something I previously got to see only on DVD movie making-ofs.

And yeah, seeing something own on a big screen was quite a thrill - even if it was watching something of a ping-pong ball size for couple of seconds :) Here's the old teaser for the movie - obviously it doesn't include my super small model :)


 I promise the next thing is going to be a major input ;)